Atmospheric exploration
Explore abandoned towns, eerie forests and real Italian locations like Monte Sant’Angelo and Foresta Umbra.
Narrative survival from the abandoned heart of Gargano.
A single-player narrative survival experience set in the abandoned landscapes of Gargano, Italy.
Experience
Explore abandoned towns, eerie forests and real Italian locations like Monte Sant’Angelo and Foresta Umbra.
Your choices leave permanent marks. Forced doors stay forced, resources do not respawn, and every decision counts.
Manage hunger, thirst and exposure while dynamic weather and stealth-based danger keep every step alive.
Story passage
The hospital was empty, the rooms abandoned, as if time itself had stopped. Years later, the Gargano has changed. I search for what should never have disappeared.
Gameplay
Explore concrete and atmospheric settings inspired by real places in Gargano.
Manage hunger, thirst and exposure while weather and environment shape your choices.
Your actions leave marks in a persistent world where every decision has consequences.
Noise attracts danger. Move carefully, observe, or face combat when you have no other option.
Collect limited materials to build tools, adapt your gear, and overcome shifting threats.
Experience slower investigative moments and intense cinematic sequences with narrative momentum.
Discover narrative detail through abandoned spaces, weathered objects and secret audio fragments.
Face evolving survival threats from weather, sound and scarce resources in every chapter.
Atmosphere
From coastal towns to forgotten buildings, the world of BECOME LIFE reveals what was left behind and what is still waiting to be found.
Trailer & screenshots
Watch the reveal trailer inline and explore the world through atmospheric gameplay snapshots.
Creator
BECOME LIFE is an independent project developed by Giovanni Altrui since May 2023. No budget, one creator balancing work, life and fatherhood while building a living story as a game.
"I did not create this game to prove something. I created it to tell a story that could become a place, something to cross and something to live."
This work is fiction. All characters, events and places are imaginary.
Galerie
Schalte zwischen Fotos und Videos um, um die Welt des Spiels zu erkunden.
Requirements